
This includes Strength and Weakness status effects or extra damage from enchantments.Direct attacks from mobs and other players.Any time the player takes damage that can be reduced by armor, each piece of armor they are wearing loses 1 durability for every 4 of incoming damage (rounded down, but never below 1).Īrmor can reduce damage from the following sources: Armor durability Īrmor durability is based on the armor's type (head, torso, legs, feet) and material (leather, gold, chain mail, iron, diamond, and netherite). Such an item can be acquired using / give. Their durability is not shown, even with advanced tooltips enabled, though it is retained in the NBT data. Items with the Unbreakable tag do not deplete their durability or break when used. However, a helmet worn by an undead mob in sunlight loses durability due to the helmet absorbing the mob's damage from burning. The numeric durability of the player's items can be displayed in-game by pressing F3+ H. (This enables additional information in the tooltips for items in the player's inventory.)Ī weapon or tool picked up by a mob does not decrease in durability it remains the same as when the item was first picked up by the mob. When the item has a small number of uses left, the durability bar is represented as empty, due to rounding to the nearest pixel 1-down, until the tool or armor is destroyed. As the item's durability decreases, the bar's colored area shortens right to left, changing color from green to red and leaving an empty gray part. Unused items do not display a durability bar. Importantly, this key is bound to profile 2 after using it, swap back to profile 1 with fn+alt+1, so that left shift works as expected again (or just bind it something that makes more sense).The remaining durability of any item can be seen by looking at the item's durability bar on the bottom of the item icon in the inventory and action bar. Try it out: left shift+g should now emulate fn3+g and toggle the "show chunks" setting on and off. Press and hold fn+alt+tab again to exit macro recording mode.Press fn+3: this selects that combination as the input to map to the newly-programmed key.Tap left shift: this selects it as the key to be programmed.Press and hold fn+alt+tab for several seconds until the keyboard blinks.This will separate the keyboard abuse we're going to inflict from the main profile. Press and hold fn+alt+2, to enable the second keyboard profile.We're going to set the left shift key to imitate F3 without needing to press fn:

So here's what I came up with, using the key programming available on the Ducky One 2 Mini: Without some kind of reconfiguration, his keyboard literally cannot send the combination of fn3+g.Īfter banging my head around forums for a while, I was surprised that nobody seemed to have posted a working solution.

Pressing F3 on his 60% keyboard requires using the _fn_ key, so if he presses another key while holding that key, it also activates the alternate function command mapped to the second key. That said, my son came to me with a problem: He wants to do something called "showing chunks" in Minecraft, which requires F3+g.

Some special debug modes in Minecraft require pressing F3+some other key, which is a real mess for accessibility function keys aren't meant to be modifiers of other keys, and the Minecraft folks have some explaining to do on this.
